AD · 728 × 90
AD · 728 × 90

Junction: Lay the rails, set the switches

Draw the track, set the switches, and dispatch the trains. Every engine to the shed of its own colour, through rails they all have to share.

How to play

A green yard seen from above, an engine shed at one edge and a row of coloured sheds at the others. Between them is open ground and your finger. Drag to lay rails, set the switches where lines meet, then dispatch the engines and watch what you built actually run.

You win when every engine is parked in the shed of its own colour. Each shed also carries an engraved mark that matches the mark on its engine, so the colours are never the only thing telling them apart.

Your progress is saved automatically, so you always pick up where you left off.

Why it is clever

A junction is not symmetrical, and that is the whole game. An engine arriving along a branch always joins the main line, whichever way the switch is set, because the wheels simply take it. Only an engine arriving along the main line follows the switch. So one junction can send one train left and let another through in the other direction, and two routes can share the same rails as long as they use them at different moments.

That is why the track budget matters. There are never enough sleepers for two engines to have a private line each, so the interesting question is never how to get one engine home. It is which stretch of rail both of them can use, and in what order.

Nothing in the yard ever refuses you. A route drawn wrong still runs, and the engine parks cheerfully in the wrong shed. Two engines meeting on the same rail stop nose to nose and wait, steaming, until you halt and change something. There is no fail state, no timer and no score, and every board can be solved.

Tips

Frequently asked questions

Is Junction free? Yes, completely free to play, with no account or download, in any modern browser on phone, tablet or desktop.

Does it work on mobile? Yes. Junction is built for touch as well as mouse, with the controls at the bottom of the screen where a thumb can reach them.

How do I win? Every engine parked in the shed of its own colour, in a single release.

Is every level solvable? Yes. Every board ships with a route that fits inside its sleeper budget, and the switches needed to make it work.

Stuck? Read the Junction strategy guide

Enjoy a good thinking puzzle? Try Bloom or Kaleido, or browse all Zamborin games.