AD · 728 × 90
AD · 728 × 90

Fathom: Only light things may rise

Dig anywhere in a drowned world of clay, but only light things rise. The best finds are too heavy to lift, so you make the ocean drop them down a shaft instead.

How to play

Your submarine obeys one law: heavy things sink and light things rise. There is no engine that lifts you. Hold down to flood the tanks and sink, hold up to blow them and rise, and thrust left or right to steer. Hold a direction against rock and the drill cuts it away.

Why it is clever

The hull displaces 1000 kg of water and weighs 700 kg dry, so you have exactly 300 kg of lift and never any more. Cargo comes out of that same 300. At half a hold you climb at half speed; at a full hold you do not climb at all, and the shaft you dug greedily becomes the throat you cannot float back up.

That one rule turns every grab into a bargain with the trip home. Nodules are heavy and cheap, vent crystals are light and precious, and a hold full of the wrong rock is an anchor you dug for yourself. It also produces the game's strangest treasures: relics weigh 900 kg, three times your entire lift, so no boat will ever carry one. Instead you cut the floor out from under a relic and let it fall, topple and slide down shafts you prepared, until it lands beside a salvage intake that suctions it to the surface. Mining becomes routing.

Tips

Frequently asked questions

Is Fathom free? Yes, completely free to play, with no account or download, in any modern browser on phone, tablet or desktop.

Does it work on mobile? Yes. Fathom is built for touch as well as mouse, with two control schemes to choose from.

How do I win? Surface with your haul: everything you carry up is banked, and only what you bank is safe. Money buys better submarines, and a better drill is what opens ground you could not cut before.

Can I get stuck at the bottom? No. Dropping cargo always sheds enough weight to rise, and the cargo bar shows you how close to the limit you are.

Do my tunnels stay dug? Yes. The world remembers every cell you cut, so the deep gets easier to reach the more you work it.

Stuck? Read the Fathom strategy guide

Enjoy a good thinking puzzle? Try Bloom or Kaleido, or browse all Zamborin games.