/* Prism — per-game styles. Everything else comes from ../shared/chrome.css
   and ../shared/tokens.css. */

/* Splash artwork per mode. The .splash frame, cover sizing and fade all come
   from ../shared/chrome.css; this file only supplies the image.

   Desktop art is 1520 x 1200 and mobile art is 1170 x 2532, which are the two
   frames' own aspects, so `cover` crops nothing. On mobile keep the key art
   inside the central 90% width and 85% height.

   Artwork landed 2026-08-16, so these are live and the normal 2 s reveal is
   back. The boot script in index.html checks whether a background image is
   actually set: with these commented out it drops the splash immediately rather
   than holding a blank card for 2.7 seconds. */

body.mode-desktop .splash { background-image: url('./splash-desktop.jpg?v=1'); }


body.mode-mobile  .splash { background-image: url('./splash-mobile.jpg?v=1'); }
